Entradas

Mostrando las entradas etiquetadas como Programming 2D

Key steps before starting game development

Imagen
     Game development can be an exciting and rewarding experience, but before you dive into the fascinating world of game creation, it is crucial to establish a solid foundation. In this guide, I will introduce you to the key steps you can take before you start developing your own game. From initial planning to research and strategic decision making, each step plays a critical role in the success of your project. By dedicating time and effort to these preliminary stages, you will be prepared to face the challenges involved in creating a game and maximize your chances of achieving an exceptional final product. Table of content Game Pitch Art document Narrative document Game design document Abstract Game Pitch      A game pitch is a concise and compelling summary that captures the essence and unique proposition of a game. Simply put, it is a presentation that seeks to attract the attent...

Step by step guide: How to implement a Mega Man 2 style jump in Godot Engine (Sustained jump)

Imagen
     In this guide we will talk about how to implement a jump depending on the time the user presses the jump action in Godot Engine. I will divide this tutorial into 2 parts, the character setup section and the scene and code.  Table of contents Character and scene configuration Code Character and scene configuration First let's open Godot Engine and set up our test scene. We import our assets and create a folder as shown in the image, this is done to have a better order in our project, in my case I have some assets that I made myself, but I can leave a link here so you can download some assets for free use. Link for character:  Character Link of ground:  Tileset of ground We are going to generate 2 scenes, this serves to organize the resources and not to have disorde...